Twizz game network

Servers are live.

A clean status dashboard for Java and Bedrock Minecraft servers, connection information, announcements, player counts, and future maintenance notices.

The sample data below is static front-end demo data. The cards are structured so you can later feed them from a Minecraft status API, your Docker host, or a small custom endpoint.
JAVA ONLINE

Twizz Survival

play.example.com:25565
PLAYERS 8 / 30
VERSION 1.21.x
LATENCY 24 ms
UPTIME 6d 14h
BEDROCK ONLINE

Twizz Bedrock Survival

play.example.com:19132
PLAYERS 4 / 20
VERSION Current
LATENCY 31 ms
UPTIME 2d 03h
JAVA SLEEPING

Creative / Events

creative.example.com
PLAYERS 0 / 20
STATE Wake on join
LAST ACTIVE 3h ago
TYPE Creative
Architecture-ready

What to wire up next.

These front-end cards can consume JSON from a status service without changing the design.

Live player counts

Poll every 30–60 seconds and update status, MOTD, players, version, and latency.

Sleep awareness

Show “sleeping,” “starting,” and “online” states for servers that wake on connection.

Announcements

Surface maintenance, resets, events, version changes, and server news alongside status.